Aim for the Top 2! (aka Gunbuster 2) Eps. 1 & 2 Review
Tuesday, August 30th, 2005Director: Kazuya Tsurumaki
Production: GAINAX
Fansubs by ANBU & Solar
Story & Characters
In these first two episodes I found it extremely difficult to shake the feeling of FLCL in pretty much every aspect of the story and characters (as well as the animation and design, but that, unlike this, is a great thing). Of course Aim for the Top 2! has the exact same core production staff of FLCL, the same director, head writer and character designer, but this shouldn’t be used as a basis for criticism. Nor should any comparison to FLCL – it’s one of my all time favourites. But when the perpetual sense of deja vu gets to unbearable levels it’s hard to see Aim for the Top 2! as a show in its own right, beyond what quickly becomes typically ‘Tsurumaki’ (the director) and typically ‘21st Centaury GAINAX’ (which of late seems to mean ‘perverted as fuck’). And it truly pains me to say that. Kazuya Tsurumaki has shown himself to be very capable in a number of shows I love and enjoy, but these two episodes demonstrate that he seems to find it difficult to go beyond his stock of tricks, accomplished as they may be. I’ll talk about the typically Gainax business in the final paragraph of this section as I may rant a wee bit.

Still, let’s keep in mind these are the first two episodes of a six part OAV, and generally speaking FLCL innovated on a whole bugger load of levels (ironically coupled with lots of parody), so a likeness to that must mean Aim for the Top 2! still different from every other show out there, right? No, not really. While there’s a definite similarity between the pace, direction and quality (which is very high), Aim for the Top 2! has a much more accessible, dare I say conventional framework. This is a sequel after all and an ‘event’, so it maintains the Big Robot Anime formula quite obediently. And when it deviates slightly, it maintains the Evangelion Big Robot Anime formula obediently. But in many ways this makes Aim for the Top 2! much easier watch and when taken as a whole, independent from its sister GAINAX works, and it’s actually quite accomplished and enjoyable. Die-hard fans of FLCL may have to train their minds a wee bit, however. Regardless of the glaring similarities I think this is just a different show that utilises similar concepts.

The story follows a young female android (with suspiciously life-like AI – we aren’t even informed she’s android until episode two, and you wouldn’t have a clue otherwise) called Nono on her quest to become a space pilot and crusader of justice. Rather than spend the numerous years of training this takes Nono plans to rely on sheer ambition and blind hope (this is called ‘Aim for the Top’ afterall) after running away from home to live in the big city. It is rather convenient that she then meets the space pilot (more specifically a member of the elite ‘Topless’ who pilot the giant Diebuster robots) called Larc in the bar she where works. And so after a series of events Nono ends up at the Fraternity (Topless HQ) and is enlisted as an apprentice Topless after showing a possible connection to the Bustermachine Dix-Neuf.

Most of you familiar with this kind of subgenre in anime could easily guess how she gets from point A to point B with the obligatory fights in between, but this is an OAV and compressed storytelling like this is to be expected. It’s done with a lot of flare and excitement and an undeniable sheen of quality. The main characters are generally likable without much depth, but given there’s still two-thirds of the show to rectify this we can’t make any firm judgements yet. How all this connects to the original Gunbuster? I haven’t the foggiest. Perhaps it’s more a spiritual sequel rather than anything direct. Or maybe there’s more to this ‘Nonoriri’ (Noriko?) Nono keeps mentioning . . . wild speculation leads me to think Nono herself might be more directly connected to Gunbuster’s original cast than we might expect.

Okay, let’s backtrack a moment here to the GAINAX thing I mentioned before. I need to spend a few sentences to talk about the fan-service in this show. For me, at least, it verges on gratuitous. If there was one aspect of that show that would make me actively not recommend it to others it’s the fan-service. It’s not cheeky like most anime fan-service, with the occasional panty shot or suggestive camera angle – it’s downright in your face and kind of gross. The sad thing is I’m really not conservative about these things. I understand that fan-service is a mainstay of Japanese animation and got over it fairly early on in my watching career – a lot of the time finding it funny as it was often intended, but in Aim for the Top 2! it will grate on you and generally serve to undermine the credibility of the show. Maybe things will get better in coming episodes as it takes a maturer turn, but it’s simply frivolous and tacky at the moment.
Animation & Design
Ah, now this is where I really get to gush like the GAINAX fanboy I am. With a few minor exceptions, everything visually to do with this programme is fantastic. Sadamoto’s character designs make much more sense in motion than they do stationary (I was among those who thought ‘erk’ when first seeing the concept art). The 3D animation is a hundred times more obvious than it was in FLCL, but it still goes to great lengths to integrate with the normal animation and succeeds on most accounts. The robot designs aren’t much to my taste, reminding me of those big clunky things in Big O, but hold their own in the action sequences. Hopefully more will be expanded upon with them in coming episodes, giving us a better explanation on their powers, technical specifications and relation to the previous series, rather than the current ‘omg kewlness’ factor. Generally the visual presentation suits the ‘big event’ GAINAX were aiming for with this OAV and Sadamoto’s design prowess is not undermined.

Sound
Again the music fits in with the big event theme with a sweeping classical score. It almost reminds me of a more robust Evangelion, if it had a bigger budget to afford more variety. The Japanese voice acting seemed appropriate without any standout performance. The opening and closing themes are annoyingly catchy and as J-Poppy as you could imagine, fitting the light-hearted nature of the show. Generally decent.

Conclusion
With a mediocre, conventional plot Aim for the Top 2! is pulled above the rest with fantastic production values and a definite aesthetic style. FLCL fans will be left confused and unimpressed by their beloved creative team’s latest effort, but as a stand-alone work Aim for the Top 2! is enjoyable and has a lot of room to develop a bit more depth and live up to its predecessor in the coming episodes. The higher-than-average fan service will simply piss some people off like it did with myself, but these first two episodes can’t be faulted for serving their purpose in setting the scene and introducing the characters with a few exciting action sequences and a few intriguing mysteries. I’m clueless to how this connects to its predecessor Gunbuster and I hope time will tell. I’m willing to give GAINAX, Kazuya Tsurumaki & co the benefit of the doubt to really do something special with the next four episodes in this series and hope everyone else will be patient, too.



I recently visited my local Chinese supermarket to stock up on [decent] instant noodles and I had somehow managed to spend under the £5 limit they have for debit card transactions. After the initial shock of not spending at least that amount on udon noodles I stormed the store looking for things to make up the price, deciding that picking up more instant noodles would’ve made me look silly in front of the Chinese woman behind the till (I can exert self-control at the scorn of others). I had noticed they sold Pocky in the past, but something inside me said do that and you might as well carve JAPAN FANBOY across your forehead and start cosplaying on weekends, so I resisted and drew a line, deciding it was made out wheat and coated in a flavoured icing.
Naruto is officially my first manga addiction. Really, now that I think about it, it’s my only manga addiction. There’s other series that are a pleasant surprise when a new volume is out, or I read the weekly releases on
I think BLAME! will be the one of the few mangas I’ll review where more is written in the ‘Art’ section than here. But don’t get me wrong; this is one of BLAME’s most distinctive and defining characteristics. You could probably fit all the entire dialogue of this fairly bulky volume (256 pages) on one side of A4, and the book doesn’t suffer any loss of impact or atmosphere because of it. Actually, as you might expect for this kind of ‘silent’ narrative, when there is dialogue you learn much more about Killy and this dystopian urban death maze he wanders. A simple purpose is formed, the search for these Net Terminal Genes; a fail safe is introduced in the form of Killy’s insanely powerful handgun that solves most of his obstacles with a twitch of the trigger; a mysterious evil force is hinted at (and sometimes seen with seriously creepy robots) in the form of the Authority; and Killy, our protagonist with a silly (albeit appropriate) name, completely void of personality, at the centre of all this – confused and directionless as we are. But it all works with great effect and most of this is to do with the artwork.
Trigun’s characters have always held a certain appeal with me because it seems like every one is full of conflict (well, maybe except for Millie, who is too kick-arse to be concerned with such seriousness), and any good Lit student knows conflict breeds drama and is the basis to any good story. Vash is a pacifist with the power to end the world; Wolfwood is Vash’s faithful (but ever-critical) companion who is knee-deep in betrayal and subterfuge; Meryl is motivated by obligation to her job but has also developed feelings for Vash, and is now showing signs of mild trauma from witnessing Vash’s second ‘Angel Arm’ incident. All these aspects of Trigun Maximum are what continue to maintain my interest, because the whole Gung-Ho Guns formula is seriously starting to wear thin. Especially as we don’t even get a Gung-Ho battle this volume, just some ridiculous, farcical Ying-Yang clowns who are dealt with in a very regimented and boring manner. I actually said ‘Thank god for that’ out loud when Legato said, “You two are the last.” It’s a bit dubious and slightly lazy that the ‘Eye of Michael’ takes up three slots in the Gung-Ho’s, but if it means things will conclude soon Nightow has my full support and understanding.
his layouts are still confused and difficult to follow. The drop in detail does make the action sequences less mind-bending and less likely to cause you go cross-eyed, which is good to an extent, but it feels like a lot of the passion has gone. Although, a special note needs to be given to the aforementioned chapter four where Knives is perfectly portrayed as a completely terrifying and immense power. ‘Functional’ rather than astounding (as the art has been in the past) might be the best way to put it. The covers are starting to get a bit tired as well, although the spoof versions on the insides still make me grin (rather than belly laugh in the past).
Of course, there are unifying plotlines that run throughout the entire series such as Watanuki and Dômeki’s complimentary powers of visionary and exorcist of spirits respectively (a set-up that aggravates the envious and irate Watanuki no end) that is often at the centre of most xxxHOLiC’s stories. The enigmatic Yûko, the inter-dimensional space time witch with rather dark ad sinister undercurrent, strictly enforces her policy of a price equal and matching of her services even when it seems inappropriate or unfair. And the ending is not always happy, and sometimes fatal and gruesome. These unconventional aspects of xxxHOLiC are what make it a truly outstanding manga; the moral ambiguities and shades of grey that subtly and lightly (never heavy-handedly) explore the human condition maintain a lot of ground in real life, regardless of the supernatural subject matter.
First, I need to gush about the covers (see images): they are truly beautiful pieces of art that I would bend over backwards to get in a poster form. Everything from the composition to the colouring is lush and aseptically beautiful and every one of these five volumes is fantastic (volume 3 being a personal favourite of mine).